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Class AudioMimic

A singleton class that allows us to transfer one UnityEngine.AudioClip from an about to be hidden/destroyed gameobject and play it here instead. Limited to only 1 sound mimic at one time.

Inheritance
System.Object
UnityEngine.Object
UnityEngine.Component
UnityEngine.Behaviour
UnityEngine.MonoBehaviour
AudioMimic
Namespace: AdrianMiasik.Components.Core
Assembly: Assembly-CSharp.dll
Syntax
public class AudioMimic : MonoBehaviour

Properties

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Instance

Declaration
public static AudioMimic Instance { get; }
Property Value
Type Description
AudioMimic

Methods

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PlaySound(AudioClip)

Declaration
public void PlaySound(AudioClip clipToMimic)
Parameters
Type Name Description
UnityEngine.AudioClip clipToMimic
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