Class HotkeyDetector
Responsible for our detecting and executing our keyboard shortcuts/binding actions.
Single keys are processed in ProcessKeys()
,
and multi-keys are processed in ProcessKeybinds()
.
Inheritance
System.Object
UnityEngine.Object
UnityEngine.Component
UnityEngine.Behaviour
UnityEngine.MonoBehaviour
HotkeyDetector
Namespace: AdrianMiasik.Components.Specific
Assembly: Assembly-CSharp.dll
Syntax
public class HotkeyDetector : MonoBehaviour
Methods
| Improve this Doc View SourceInitialize(PomodoroTimer)
Declaration
public void Initialize(PomodoroTimer pomodoroTimer)
Parameters
Type | Name | Description |
---|---|---|
PomodoroTimer | pomodoroTimer |
PauseInputs()
Declaration
public void PauseInputs()
ResumeInputs()
Declaration
public void ResumeInputs()