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Class HotkeyDetector

Responsible for our detecting and executing our keyboard shortcuts/binding actions. Single keys are processed in ProcessKeys(), and multi-keys are processed in ProcessKeybinds().

Inheritance
System.Object
UnityEngine.Object
UnityEngine.Component
UnityEngine.Behaviour
UnityEngine.MonoBehaviour
HotkeyDetector
Namespace: AdrianMiasik.Components.Specific
Assembly: Assembly-CSharp.dll
Syntax
public class HotkeyDetector : MonoBehaviour

Methods

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Initialize(PomodoroTimer)

Declaration
public void Initialize(PomodoroTimer pomodoroTimer)
Parameters
Type Name Description
PomodoroTimer pomodoroTimer
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PauseInputs()

Declaration
public void PauseInputs()
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ResumeInputs()

Declaration
public void ResumeInputs()
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